Cyber Centre - Electronic Music, OSTs and Interviews — VGM

Bō: Path of the Teal Lotus OST // // Interview with Moi Camargo

interview OST VGM

Bō: Path of the Teal Lotus OST // // Interview with Moi Camargo

FFO: Nine Sols, AWAKEN - Astral Blade, Elypse and Rain WorldFavourite Track: Kitsura   Moisés Camargo Cano took the time to answer a few questions we had about their work on the Flat Eye soundtrack. Here is what they had to say!   Q1: Was composing a game OST always a goal for you as a musician? A1: Absolutely! Composing the OST for the game 'Bō: Path of the Teal Lotus', and on top of that see that game released in a major platform such as Nintendo or PlayStation was one of my dreams. I actually decided to be a composer thanks to video game music. Q2: How did...

Read more →


Chants Of Sennaar OST // Interview With Thomas Brunet

atmospheric interview orchestral OST VGM

Chants Of Sennaar OST // Interview With Thomas Brunet

FFO: Beneath a Steel Sky, Syberia 3 and Return of the Obra DinnFavourite Track: The Chase     Thomas Brunet took the time to answer a few questions we had about their work on the Chants Of Sennaar soundtrack. Here's what they had to say! Q1: It seems fair to assume that Chants of Sennaar is at the very least loosely based on the biblical story of The Tower of Babel. Did you use this concept as a jumping-off point for the soundtrack or any of its tracks specifically?A1:  Actually, the Tower of Babel appeared quite late and only as a quick way of pitching the game. Of course it has...

Read more →


5 Spooky Indie Visual Novels

indie games VGM

5 Spooky Indie Visual Novels

FFO: VA-11 Hall-A: Cyberpunk Bartender Action, Danganronpa: Trigger Happy Havoc and It gets so lonely here

Read more →


Cloudscape OST // Interview with Samantha van der Sluis

interview OST soundtrack VGM

Cloudscape OST // Interview with Samantha van der Sluis

FFO: Frogun, HARVESTELLA, Paper Animal RPG and Cozy Grove Samantha van der Sluis took the time to answer a few questions we had about their work on the upcoming game Cloudscape. Here is what they had to say!    Q1: One of your upcoming games "Cloudscape" is an adorable pixelated life sim. How did you create the chiptune sounds for that score?   A1: Thank you! It's an incredible project to work on, and I hope the fans will appreciate the love and care we put into the game. The overall score is a hybrid between orchestral and synth/chiptune sounds. I decided to go with...

Read more →


Flat Eye OST // Interview with Corentin Brasart

interview OST soundtrack VGM

Flat Eye OST // Interview with Corentin Brasart

FFO: South of the Circle, Weapon Shop de Omasse, Impact Winter and Papers, PleaseFavourite Track: Digital Shores   Corentin Brasart took the time to answer a few questions we had about their work on the Flat Eye soundtrack. Here is what they had to say!    Q1: How do you create songs that are ambient but still carry a sense of urgency?   First thing is that I needed my soundtrack to match the game's pacing both in terms of gameplay and narrative; Flat Eye is a light management game where you have to constantly expand your station and fulfill your clients' needs, and Flat Eye's...

Read more →